Saturday, 11 October 2025

The first combat capital ship: A new milestone

 Happy to announce the achievement of one of my major goals: manufacturing my first combat capital ship, today the Apostle is ready and already on sale in contracts market for 5.1 billion (+ fuel). 

 

The process already started last month, but the connectivity issue halted it, so this month few was left to finish the job, some components were bought directly from the market via buy orders.

As the month is still far from finishing, I will start a small batch of other combat capitals, I am thinking about 2 Archons and 2 revelations, I should start from scratch, I was able to sell 4 freighters during the last 10 days (the competition is fierce!) and extracting some ISK from the sales orders, the main character is able to manufacture all the parts.

In the T2 side, I am spamming invent/build some of the highest sales volume items, like ballistic control II, just to convert material to ISK, I am selling at market price to prevent harming other sellers, my goal is to have around half of my net worth as ISK.

The freighters sales are struggling, some prices went below 1.8 billion, I am just stocking them waiting for the high tide, can’t afford to lose that much profits.

 

Friday, 3 October 2025

Manufacturing update for September 2025

 Not really satisfied by this month’s results, that connectivity issue hit hard on my efficiency, I hope the issue is solved and the marine internet cable was repaired, I need to check in tech news.

The total sales were around 28 billion ISK, the milestone of manufacturing 25 freighters was not accomplished, but I was not that far from it, as 17 freighters were manufactured and 11 sold (some from previous month batch), I have now another 11 freighters in sale orders or stock.

Also, 785 T2 modules produced and sold, around 700 million worth of them still in the market, some P1 planetary materials were sold.

Analysing the numbers, I can notice that I have a “swelling” in my finances, it is the raw material heavily eating the cash, valued around 30 billion, the below table gives a clear idea about the issue.

this is what happens when you abuse buy orders.


I should hold buying more stuff and start “liquefying” these piles of raw material, first steps already taken, I decided to manufacture an Apostle, the amarrian FAX, it will use lot of available raw material, few missing materials are shipped from jita to lowsec station, I will add probably about 10 freighters, and the maximum of T2 modules, priority will be given to the items which their material is already available, EveGuru tool will help on this matter.

I will distribute the available freighters between jita and amarr, moving large ships 50+ jumps to jita will be a challenge but it is the only solution.

The reactions business nicely took its place in the pipeline, helping the manufacturing process, lowering the costs and converting the raw material to cash.

The invention business needs to new plan for longer and more profitable jobs, I have a lot of T2 BPC to produce but it is not a reason to let the slots go inactive, I will prepare a list of XL modules and T2 ships to invent and sell, still need to figure out.

As mentioned before, I will start the manufacturing of the first combat capital ship this month, it will be the Apostle, it is a priority now as I will have time to focus on the process, my main character  can now produce all the components, I will go for another capital ship – the Archon- if things go smoothly.