Thursday, 14 August 2025

Mid August 2025 update

 

Here we are at the middle of the month, it is a good point to assess the progress of what I Planned to do for this month:

The freighters manufacturing is moving at full steam, 8 freighters already under construction, 8 more will be started (the parts phase) by tomorrow, now I will produce 3 to 4 types of freighters, I used hauling service for the first time since long ago to move all materials to the base, except tritanium and pyerite, where I moved them by myself.

Regarding the combat capitals ships, looks like they are really skill-intensives, with my 44 millions skill points, I need another 4 millions to be able to manufacture these ships, and only for one race, I will move this project to the next month most likely, it is inevitable to enter this new field of combat capitals, I can’t continue manufacturing only freighters.

In the other side, the T2 manufacturing is literally dead, not a single module was built, I leave it to the end when all freighters are under construction, once combat capitals manufacturing is started, I will definitely exit this niche, and keep just what is needed by capitals like siege modules II or T2 XL turrets, useful to sell capitals as bundle.

The reactions business is booming, my 30 slots can’t keep up with the demand of the freighters, I just bought some composite reactions materials to avoid the bottleneck in the manufacturing process.

Invention is dead, only one batch launched and waiting for manufacturing, I just use the slots for copying or increasing efficiency of the BPOs.

The idea of having another account with 3 characters for manufacturing starts being logic now, I fell short rapidly of reactions slots, and with combat capitals manufacturing ahead, all types of reactions will be heavily required, no point to build capitals if not doing all reactions with it, it is simply unprofitable.

 

 

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